FANBRAVO
Live-moment monetization
2024 to Present
A direct way for fans to say "I believe in you" at the moment they feel it most, and a monetization infrastructure for the one thing AI will never manufacture: the moment you were there.
I’m addicted to start-up life. In 1996, I started my first company, and since then I’ve started (and exited) four more. Maybe it’s the “anything is possible” mindset. Maybe I’m just a glutton for punishment. Either way, the rest of my story is below.
(Personal tidbits are all the way down at the very bottom.)
I sold my last company in January 2024. I thought I’d take a breath, maybe even enjoy the quiet for a minute. But later that year, I kept noticing the same thing in completely different places: in a stadium, in a small music venue, even scrolling through clips late at night.
A moment happens. Someone makes a play, hits a note, lands a joke, delivers a performance that makes you feel something. Fans do what fans have always done. They celebrate it, post it, share it, and rally others around it.
“The emotion travels everywhere, except back to the person who earned it.”
The platforms get paid. The organizations get paid. The managers get paid. Everyone around the moment benefits, except the person who created it. And nobody seemed to think that was strange. We’d all just accepted it as the way fandom works.
That disconnect became my problem to solve. Not just for sports, or music, or the creator economy. It was an infrastructure problem, and the timing had never been more urgent.
AI can generate songs, highlights, images, and crowds at near-zero cost. What it cannot do is recreate what people feel when they are actually there: in the stadium, in the venue, watching a real human being do something worth remembering. Live human performance is becoming the scarcest thing in entertainment, and that scarcity is only growing. The financial layer to capture it doesn’t exist yet.
That’s what we’re building with Fanbravo.
It’s not a tipping tool. It’s not a subscription product. It’s a direct way for fans to say “I believe in you” at the moment they feel it most, plus a monetization infrastructure for the one thing AI will never manufacture: the moment you were there.
I believe the next chapter of sports and entertainment moves away from synthetic content and toward real fan communities, where appreciation is immediate and personal, going straight to the people who earned it.
lawrenceschwartz@me.comLive-moment monetization
2024 to Present
A direct way for fans to say "I believe in you" at the moment they feel it most, and a monetization infrastructure for the one thing AI will never manufacture: the moment you were there.
AI workforce learning & retention
2011 to 2024
Co-founder and Chief Executive Officer, Chairman. An AI platform for workforce learning, upskilling, and memory retention. Acquired by Quantum5 Technologies in 2024. In 2021, Trivie was named one of the Best Products of the Year and Best Advance in Learning Management Technology by eLearning Magazine. Trivie also received the Gold Award from The Brandon Hall Group for Best Use of Games for Learning in 2023. In 2022, Trivie won the Innovations in Talent and Workforce award by DCEO Magazine. Trivie’s consumer app, Battle of Wits, was one of the most popular apps in the world, ranking as the No. 1 game on the Apple App Store®.
Cognitive nutrition
2007 to 2011
After a 2007 traumatic brain injury, I formulated a blend of vitamins and herbs to support recovery and strengthen the brain. Acquired in early 2011 by Onnit Labs and repurposed as Alpha Brain®, the #1 brain supplement in the world.
Microbrewing
Mid-2000s
The first and only alcoholic beverage to receive U.S. government approval for a vitamin formulation. (Yes, really. It made Forbes.) Distribution in 17 states before I sold the company and moved on.
On-site computer repair to enterprise software
1996 to 2008
Started as a door-to-door PC repair company in 1996 in a spare bedroom. Grew to over 300 employees serving customers like American Express, Dell, McKesson, and IBM. Filed an S-1 with Chase Bank, then watched the dot-com bubble pop. Restructured, returned to profitability, acquired by Skywire Software (later acquired by Oracle® in 2008 for over $200 million).
Happily married to an amazing woman. Three kick-ass kids. Play a little guitar (poorly). Metallica, KISS, Tool, and Rush on heavy rotation.
In 1989 I received a Bachelor of Arts from the University of Oklahoma at Norman. I was a member of Alpha Tau Omega and an NCAA powerlifting champion. In 2018 I started powerlifting again and set a few state records, most recently in August of 2024.
Before the startup bug bit, I spent four years at Anheuser-Busch as a Marketing Manager, helping launch Bud Dry, Michelob Dry, and O'Doul's. After that, I worked for Mentor (a Johnson & Johnson company) from 1993 to 1996 as a Regional Manager for the western US, selling eye surgery products.
On the cerebral side, I’ve authored two books: The Professional’s Guide to Fitness (Taylor Trade Publishing) and Fat Daddy / FitDaddy (Rowman & Littlefield Publishing).